QRGS – Question Responses Generation via crowdsourcing

Authors

Keywords:

gamification, crowdsourcing, questions, responses, language resources

Abstract

QRGS stands for the Question Responses Generation System. It is an online game-like framework designed for gathering various types of question responses. A QRGS user is asked to read a simple story and impersonate its main character. As the story unfolds the user is confronted with four questions and (s)he is expected to answer these in the way the main character would. In this way, we obtain responses to questions of a desired type. The data gathered via QRGS is a useful supplement to the linguistic data already present in language corpora – especially for languages for which such resources are sparse. As such, it opens the possibility for better understanding of the use of questions in natural language dialogues and analysing the response space of such questions. In this paper, we present the main idea of QRGS and the results of five studies (in Polish and in English) that test the framework. Our discussion addresses issues concerning the efficiency and accuracy of the proposed approach. We also discuss the availability of the QRGS and its potential future improvements.

Full article

References

Published

2024-09-03

How to Cite

QRGS – Question Responses Generation via crowdsourcing. (2024). Journal of Language Modelling, 12(1), 213–270. https://doi.org/10.15398/jlm.v12i1.372

Issue

Section

Tools and Resources

How to Cite

QRGS – Question Responses Generation via crowdsourcing. (2024). Journal of Language Modelling, 12(1), 213–270. https://doi.org/10.15398/jlm.v12i1.372